Cebirra

Virtual Reality PERURI Hannover Messe

VR PERURI HANNOVER MESSE 2023

To prepare for the largest technology exhibition in Europe, Hannover Messe, Peruri, a state-owned enterprise, has taken the initiative of using VR technology to promote and showcase some of their products and services. By using a narrative approach, they aim to offer a unique and immersive experience to potential customers. This represents a departure from their past marketing practices and indicates a desire to remain competitive in today’s rapidly evolving technological landscape. Overall, Peruri aims to leverage this opportunity to increase their visibility and appeal to a wider audience.

Client

PERURI

Project Types

Virtual Reality

Deadline

3 Months

HOW WE COOKING

“We are using stylized foliage assets with illuminated effects, as the client intends to create a unique and otherworldly atmosphere in the world they are building.”

SNEAK PEAK

Occlusion Culling

Occlusion culling is key for smooth VR apps. It stops unnecessary rendering of hidden objects, reducing computing resources and boosting performance. Without this, VR experiences can be impacted by delays, stuttering, or lower visual quality. As VR evolves, using optimization techniques like occlusion culling becomes more crucial for maximum user immersion.

Volumetric Fog

Volumetric fog adds depth and drama, adjustable in color and density. Evoking mystery, enchantment, fear, and more, it draws attention and makes elements more dramatic. we use volumetric fog for an immersive experience and transport to another world.

Eagle Animation

The eagle animation created by a talented animator from our partner, Castle Production, delivers visually stunning results that are a feast for the eyes.

Portal Shader

For our portal, we've whipped up this super cool shader that adds some mind-bending parallax effects for VR users. So, as you're exploring and moving around, those once-flat surfaces magically come to life with an illusion of depth that'll blow your mind! It's like stepping into a whole new dimension of awesomeness!

Teleport

to amp up narrative design, we're cooking up a wicked shader with a singularity theme. This shader is gonna be applied to the player's hand object. So, when the player hits that teleport button to jump to a new spot, this shader will smoothly shift in that direction, delivering mind-blowing visuals that'll make exhibition-goers lose themselves in the experience.

IN GAME SCREENSHOT